Handcuffs displayed in such a room would be confining, and a bullet displayed in such a room would be fatal.
With appropriate programming such a display could literally be the Wonderland into which Alice walked.” – Ivan Sutherland This paper would become a core blueprint for the concepts that encompass virtual reality today.
The later development of the popular View-Master stereoscope (patented 1939), was used for “virtual tourism”.
The design principles of the Stereoscope is used today for the popular Google Cardboard and low budget VR head mounted displays for mobile phones.
Over time mankind has been slowly but surely creating ever richer ways to stimulate our senses.
It was a large and scary looking contraption that was too heavy for any user to comfortably wear and was suspended from the ceiling (hence its name).The Headsight was not actually developed for virtual reality applications (the term didn’t exist then), but to allow for immersive remote viewing of dangerous situations by the military.Head movements would move a remote camera, allowing the user to naturally look around the environment.His concept included: “The ultimate display would, of course, be a room within which the computer can control the existence of matter.A chair displayed in such a room would be good enough to sit in.In 1961, two Philco Corporation engineers (Comeau & Bryan) developed the first precursor to the HMD as we know it today – the Headsight.